Saturday, July 2, 2011

BLES00688 [Pro Evolution Soccer 2010]

                                PS3 GAMES
 
  INFO:



Pro Evolution Soccer 2010


 
While the tweaks to this year's gameplay are minimal, the result is a better game overall. The speed has been reduced to make the game feel more like a simulation, and the goalkeepers have become much more efficient, which lowers the overall scorelines. These two changes address some of the major criticism from fans, but many of the old problems remain. Player animation looks incredibly stilted thanks to simple repeated running animations, while the transitions between moves are sharp and generally unpolished. The headline gameplay feature is 360-degree player control, which should make players more natural to control, but there's little noticeable difference in terms of the way these players move over last year.
What Pro Evo 2010 does offer is an incredible amount of player detail, with facial likenesses that are among the best in the sports genre. Famous players, such as Wayne Rooney and Steven Gerrard, look uncannily realistic, with incredibly lifelike faces, hair, and limbs. The likenesses can be hit or miss--Lionel Messi looks much better than Michael Owen, for example, and the likenesses are much more accurate in the upper leagues than in lesser known teams. There's a much better sense of physicality to the players than there was in last year's game, with head-on clashes resulting in the weaker player hitting the floor and some much more involved tussles for the ball.
Off the pitch, the game boasts two new features this year: team style and playing style cards. When you opt to adjust your team style you can customise settings in eight categories, such as attacking style, defensive line, and support range using a 100-point scale. Your changes are represented via an onscreen animation, so you can immediately see how the rest of your team will react to the player on the ball if, for example, you change the support range bar. However, these changes result in very little difference on the pitch, and unless you're the sort of player who likes to finely adjust all of your tactics, you can happily live with the default settings.
GAMEPLAY:
DOWNLOAD:







Full size: 4,69 Gb
Archive size: 6,07 Gb
Version: BLES - 00688

BCES00509 [Uncharted 2 - Among Thieves]

                                PS3 GAMES
 
  INFO:



Uncharted 2 - Among Thieves


  Uncharted 2: Among Thieves is an action-adventure video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to the 2007 game Uncharted: Drake's Fortune. It was first shown and announced on December 1, 2008. Officially announced in the January 2009 issue of Game Informer, it was released in October 2009. A major critical and commercial success, it was named by Metacritic as the most critically acclaimed game of 2009, and won Game of the Year awards on IGN, Eurogamer, Game Informer, Joystiq, Kotaku, Giant Bomb, AIAS, X-Play, Game Developers Choice Awards, and the Spike Video Game Awards for the year 2009. A sequel and third entry to the series, Uncharted 3: Drake's Deception, is to be released on November 1, 2011.
Uncharted 2 is an action-adventure game played from a third-person perspective, with the player in control of Nathan Drake. Drake is physically adept and is able to jump, climb, and scale narrow ledges and wall-faces to get between points. Drake can be equipped with up to two firearms – one single-handed and one two-handed – and a limited supply of grenades. Drake can pick up weapons, automatically replacing the existing weapon he was using, and additional ammunition from killed enemies. The player can direct Drake to take cover behind corners or low walls using either aimed or blind-fire to kill his enemies. The player can also have Drake fire while moving. If Drake is undetected by his enemies, the player can attempt to use stealth to take them out, such as by sneaking up behind them to knock them out with one hit, or by pulling an unsuspecting foe over a ledge from which Drake is hanging. If all of the foes patrolling an area are killed stealthily then other waves that would normally appear do not. Some areas of the game require the player to solve puzzles with the use of Drake's journal, which provides clues towards the puzzles' solutions. When enabled, a hint system provides gameplay clues, such as the direction of the next objective.
Throughout the game are one-hundred and one special treasures that may be hidden or in difficult-to-reach places that the player can collect. There is also one secret "hidden" relic exactly the same as the one in Uncharted: Drake's Fortune. Collecting these treasures, along with completing certain feats within the game, is tracked by the awarding of medals, which gives the player in-game money to use to unlock extra content on the disc, including concept art, game movies, and game cheats such as guns with infinite ammunition. The statistics tracked for a large portion of the in-game medals are used to award trophies.
GAMEPLAY:
DOWNLOAD:







Full size: 24,3 Gb
Archive size: 21,3 Gb
Version: BCES - 00509